Xanadu has been a poem, songs, a web protocol, a movie, a water park — and a long list of projects that never quite end. So we decided to embrace that.

We’re building a game that’s designed to be never finished: a smooth voxel world with a low-poly aesthetic, powered by marching cubes.

We’ve also gone deep on pathfinding so the citizens of Xanadu can navigate complex environments without losing their minds (or ours).

Build a stately pleasure dome (because we decree it). Negotiate with Moe the Decider. Tame wild creatures. Build mega-structures. Write commandments in the sky. Online multiplayer. Persistent worlds.

Remember: Xanadu is never finished.