Silverware Games is an open studio — a creative playground for building games, experiments, and odd little delights. If you make cool things (or want to), we’d love to meet you.
What We’re Building
We ship across a few lanes: PC and console games, HTML5 projects, experimental interactive media, art + animation experiments, podcasts/video series, and the occasional client project. Some work is polished, some is wild, and all of it is built with intention.
Who We’re Looking For
- Game Designers — mechanics, systems, and fun-factor tuning
- Programmers — Unity, HTML5, tools, engines, and weird prototypes
- Artists & Illustrators — characters, environments, UI, and style
- Animators — bring our ideas to life with motion
- Writers — dialogue, lore, comedy, and world flavor
- Sound Designers / Composers — music and SFX that hit just right
- Curious Weirdos — if you can explain why something is fun, you belong here
Ways to Get Involved
- Jump into an open repo and contribute
- Pitch a mini-game or experimental project
- Collaborate on art, animation, videos, or dev tools
- Join a podcast/video episode and talk shop
- Pop into GameDev Feedback and share your perspective
- Drop knowledge via a guest post or tutorial
Our Philosophy
Be kind. Be curious. Ship things. We don’t polish the soul out of projects, and fun is not optional. Expect a supportive, constructive vibe with a healthy dose of chaos.
Current Projects
We’re building across a big lineup — including Hundred Bullets™ on Xbox and PC, the Matchyverse™ universe, Xanadu Live™, and plenty of strange experiments. Visit our games page to see what’s active.
Join the Silverware Drawer
The Silverware Drawer is our public hub — roadmap, links, coordination, and collaboration entry points.
Want in? Email michael@silverwaregames.com, browse our GitHub organization, and join the Doodle Club mailing list for highlights and behind-the-scenes updates.
Make cool things. Invite good people. Bring the fun.