We Want You!
Silverware Games is an open studio looking for developers, artists, animators, writers, and creative weirdos. Come build fun, strange, ambitious indie stuff with us.
If it plays games, we’ve probably built something for it — Xbox, PC, iOS, Android, Steam, Itch.io, Newgrounds, browsers… even the occasional weird device we shouldn’t admit to.
We don’t chase trends. We make new kinds of fun — the kind that makes you smile and say, “Wait… that’s actually awesome.”
Silverware Games is an open studio looking for developers, artists, animators, writers, and creative weirdos. Come build fun, strange, ambitious indie stuff with us.
Dodge your own bullets. Face the great doubt. A zen-leaning SHMUP/puzzle hybrid with a vibe all its own — plus reviews, trailer, and press assets.
A tiny Windows desktop toy: physics blocks that live on your desktop while you work. Relaxing, oddly satisfying, and open source.
Kart racing with a fresh procedurally generated track every race. Adapt fast, take shortcuts, and race to the DMV like your life depends on it.
A fan-made browser game inspired by FLCL. Sneak, burn, and survive in a weird little city that wants to eat the world.
Three puzzles. One game. A mystery connection. No ads, no nonsense — just clean puzzle fun on iOS and Android.
A human-first social network experiment with three rules: no bots, no rage bait, and humans decide what matters — not algorithms.
A zen-leaning bullet-dodging mind-bender. Dodge your own shots, master the great doubt, and chase enlightenment — now on Xbox.
Gruboli™ might be the future of avatars — strange, customizable faces with big personality. The only problem: we’re still figuring out what they are.
A colorful virtual pet game with trainable personalities — nostalgia meets modern AI weirdness. Now on Steam Early Access.
The first official Matchyverse™ game is live on Steam — cute, chaotic, and tuned with help from early testers.
A never-finished world-building experiment: smooth voxels, low-poly vibes, and big weird ambition inspired by Coleridge’s Xanadu.
Matchy Star was born — and a whole universe came with him. Cute chaos, big dreams, and a stubborn refusal to quit.
Linear interpolation (lerp) is a core game-dev tool for smooth motion and transitions. Here’s the quick, practical version.
The dot product is one of the most useful 3D math tools in game dev — for lighting, angles, aim checks, and more.
A minimalist action mind-bender where you dodge your own bullets and chase total awareness. Not quite a SHMUP. Not quite a puzzle. Definitely a vibe.
A designer and a coder walk into a bar… and accidentally invent a philosophy debate about platformers, hills, and slippery slopes.