Initialize engine version: 4.6.6f2 (ab0b38d96363)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4465]
    Renderer: NVIDIA GeForce GTX 680
    Vendor:   NVIDIA
    VRAM:     1985 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\Parse.Unity.dll (this message is harmless)
Loading C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\Parse.Unity.dll into Unity Child Domain
Platform assembly: C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in  0.091 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 2560x1440 59Hz; virtual: 4480x1440 at -1920,0
Platform assembly: C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\System.dll (this message is harmless)
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1771)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1771)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1771)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1771)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1771)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1771)

Platform assembly: C:\Users\Michael\Desktop\SWH-git\trunk\builds\v0.3.05\SpeedwayHeroes_Data\Managed\Boo.Lang.dll (this message is harmless)
Could not find method 'OnCarSelect' on MenuManager
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Testing:Login Window x:-0.7111111 y:2.336896E-14
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Testing:Start Race Window x:-0.7111111 y:0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Testing:Tutorial Window x:-0.7111111 y:-8.477103E-08
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

SelectTopLeftMost:Tutorial Window
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

