We make games with unusual source material and new game mechanics. The goal is to make games that change the industry.
We've released games for mobile devices, web browsers, PC, and Mac and worked with publishers like Valve and Ayopa Games.
Details about all our game releases, logos, pictures, and other assets are on our press page here.
To get in touch, e-mail Michael at: email@example.com
We've been honored to work with a number of great artists, musicians, and freelancers. Our collaborators include:
In 2012 we released Strategery 2012 depicting the presidential election as it really happened: a series of 'Advance Wars' battles.
The gaming press covered Strategery 2012 widely, praising its sarcastic storytelling using actual political quotes and scrutinizing its left leaning bias. Fans of 'Advance Wars' found the game up to par with the original's tactical depth noting the boss fight against Rick Santorum required advanced play.
More recently, we released Don't Shoot Yourself! on Steam and Mobile. DSY features a unique game mechanic where players must dodge their own bullets bouncing off walls in a small ring. Since players control the bullet pattern they must plan ahead to outsmart the levels making this a never seen before puzzle SHMUP.
Speedway Heroes is an attempt to fuse the tight physics and deep multiplayer strategy of 'Mario Kart Double Dash' with the endless re-playability and randomly generated levels of 'Spelunky.' Of course there are wacky "carts" like horse and UFO heaped in too.
Speedway Heroes is also an experiment with free, open development. You can grab the latest version for free at:speedwayheroes.com
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We are happy to talk about our games. If you want an interview e-mail Michael at:firstname.lastname@example.org
Listen to some of the music from our games:
If you like what you hear check out our composer Stephen Webster's Soundcloud page.